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How would I setup an object to fall out of another randomly?

  • Supposer

    Use a randomiser gadget. Hook up the first output to the power of the emitter. Set the emitter to emit once only. Then when you want a possible object spat out, fire a signal to the randomiser's "randomise" input.

    If you want it to happen more often than 50/50, add more outputs (tweak the randomiser) and wire those up to the power also. If you want it to happen less often, add more outputs and *don't* wire them up to the power.

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