How do I create an A.I
I want to make a creature able to navigate around obstacles like walls or corners ect
Mostly for the purpose to follow or chase your character around so what's a way I can do this?
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Hi,
This is quite an in depth question.
first you can make a character follow you using the puppets in built follow logic and tags, I would start there.
As for avoiding things you could use a laserscope looking for objects around you and when it detects them get the puppet to turn/back off/move/jump to avoid them. but it depends what you want exactly.
john -
Thankyou for the help!
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You are talking about AI Pathfinding, and it is one of the more advanced game making skills and there are many methods to do it. The main principle is to cover an area in nodes which your AI character will interrogate when in proximity to determine which node to move to next to get nearer a goal. If you have never done this before it is probably a bit early in your Dreams experience to tackle this (after all we only have one week left). I would wait until someone develops a tutorial on it when the game is live- as there are lots of people who love developing this area.
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I've actually published today a drone that flys around my level and avoids walls. You can look up the logic:
https://indreams.me/element/byNDkg_R1jY -
Denjo that is exciting! I want to check this out
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Thank you. I´ve tried to replicate Christophes avoiding logic from the stream but failed to understand all the crazy things he put in there. I´ve then tried it myself und got it somehow to work, but its not perfect :P
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It really depends on what you want to do. But I have a shooter ai (really wip at this moment, still working on aiming and shooting) that avoids falling off cliffs, will avoid walls, and will follow nearby way points if it sees any. Also attempts to shoot any enemies it sees haha. https://indreams.me/element/b6zPTC1qv3w
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