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Event instructions better represented in game.

  • Slimjim_Dolee

    100% this could be easily solved by having text gadgets in the remixable assets.

    I only create in VR with motion Controllers and taking off VR helmet to try to memorize guidelines or flicking to PS4 web browser is a nightmare.

    I eventually gave up.

    The guidelines also need to be significantly improved to better separate out rules and tips.

    The non negotiable rules need to be a bullet list at the top, then take as much space as you want with the tips.

    Currently it flips back and forth with ‘you may do this’ ‘you may not do this’

    In the long run, an even better solution would be to create in-game logic to show when requirements have been met, which is automatically removed in a batch process.

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