TAPgiles
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If there are more than one object then it'll import as a group. And of course if it's a group it'll import as a group. Groups have their own origin and grid settings, so this may be the issue.
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I haven't seen that happen when I haven't changed the grid size. If this is a bug, a video would be great.
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No worries mate :DThat should just work, I believe. What's actually happening with the camera?Maybe you could use a timeline to a) power off the puppet interface with a keyframe b) teleport c) allo...
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Just plug things into different things I guess?You could maybe use a dummy controller sensor that you use the outputs from. Then an "inverted" controller sensor that you wire the controls out of an...
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They'd be within their rights to do so. I cannot predict the future.
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We can currently only use certain assets made by Mm within the homespace.
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ooh--looks like it's working well!
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By the way, you can DM me through reddit/twitter/facebook messenger if I don't respond here for more than a day. Notifications don't work so well on this forum for now.
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Oh freaky! Could be that it cannot properly update its angle of rotation if its contents change size and whatever. Also, it's scaling up and clipping into the ground which is making it collide and ...
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You had it right with your first method. Just have it be in a group--no need for the extra sculpt, even an empty chip will do fine.Then just make the group movable and affect the group with whateve...