TAPgiles
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If you change the cam distance while moving toward or away from the camera's position, there's a bug where it sorta stutters. So the sig-manip is smooth as you like. But the bug is what is making i...
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I made this a while back which implements puppet swapping. https://indreams.me/scene/dtyuQKGqcaaBasically, for each character you have an on switch going into "de-possess" on the controller and for...
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Check the wires between doorways in the dream. If one is missing or goes to multiple other doorways weird things can happen.
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Variabes tutorial series: https://www.youtube.com/playlist?list=PLX3qX-yI9vm4Dgo5NpTd0HcHYhnCJXNQA:D
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Yeah it sounds like you want to just add them up rather than find the value closest to 0 (which is what an AND gate does).
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Try this: https://youtu.be/gLZ-TcFQXhs?t=229
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It's probably one of the "bug fixes and improvements."Okay, so first save. Then try the update (make sure the "keep local changes" checkmark is on). If it completely messes up your puppet then exit...
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I'd probably do what you said, use an invisible wall. As the wall is invisible, you can make it super low-res using the sculpt detail tool and it'll use hardly any graphics.
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The first time you add an edit to a new sculpt is what sets the centre of the mirror and kaleidoscope modes. After that you cannot move it, only object relative to it. So the only way would be to m...
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There are cases where if you pause while a gadget has some state (eg. being "active") and then copy it, that state sticks around in the copy. Try making a brand new doorway and see if that has the ...