GribbleGrunger
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There isn't a way of doing it I don't think. I'm hoping they allow us to disable it at some point. Maybe something in the camera setting like 'disable' Imp, 'enable' imp with an input and output t...
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That's a pity. Hopefully a solution crops up at some point because the game depends on it. It just would not work the way I envisage it without this.
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As Jester said, the grid helps a lot but if you really want to do it free hand without the help of the grid, turn the sensitivity of the imp down to 1 or 2. Don't forget to turn it back when you've...
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Do you plan on making it a compete reconstruction of the original and how long has it taken you so far?
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Good to know. When you say 'grouping' are you talking about the stage when you've selected everything or the stage when you hit to number of selected things on the right side of the screen. It's ju...
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I don't know if you know you can zoom in with the right stick? I didn't know until yesterday.
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I'm 100% certain you can't use the MOVEs without the camera. The light on them is what allows the in/out (bigger/smaller) movement in games. Actually, the Dualshock is even better for camera tracki...
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Yes, you have to publish your stuff before the beta ends, and yes, you can make it private.
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There are similarities between the logic in Dreams and the logic in LBP. Try Comphermc:http://www.lbpcentral.com/forums/showthread.php?46908-LittleBigPlanet-2-Tutorials-and-Games
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What ever you place first using the grid is your starting point. You can immediate get back onto that grid by holding L1 and pressing triangle on the original sculpt, and of course anything you've ...