BLAHBLAH1000shop

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  • BLAHBLAH1000shop أنشأ منشوراً،

    Simple Positional Motor Question

    So I have a motor connector connecting a block to a cylinder (think of them as a person with a bat). I want to hook up the left stick to move the motor left and right. The twist is that when I let ...

  • BLAHBLAH1000shop قام بالتعليق،

    Thanks Peter! I'll check it out when I get the chance.I tried grouping the button to the spaceship but it simply wouldn't rotate along with the spaceship when rotating the camera in play mode. I'm ...

  • BLAHBLAH1000shop أنشأ منشوراً،

    How do I make an object stay in a camera frame.

    I remixed a level called Alien Abduction to improve it's controls. Improving the controls was easy, however I ran into a problem with an object that was used as a UI element in the bottom left of t...

  • BLAHBLAH1000shop قام بالتعليق،

    Was talking with other testers yesterday and apparently there was a user who was mass-uploading copyrighted music. Not surprised they're temporarily revoking the feature because of that.All it take...

  • BLAHBLAH1000shop أنشأ منشوراً،

    How do I add dreams to the "Play Later" list on indreams?

    Is there a way to do this? Seems like the "Play Later" list is kinda pointless if you can't add things while you're away from dreams.

  • BLAHBLAH1000shop قام بالتعليق،

    FIXED ITI didn't realize there are different outputs for left/right stick local. Mm if you're reading this, please have different icons for the left/right stick camera position and left/right stick...

  • BLAHBLAH1000shop أنشأ منشوراً،

    Trouble with rotator and camera on object.

    I have a cube with a microchip on it. In the microchip I have a camera and a rotator. The camera is on the microchip so it follows the object. Hooked up to the rotator is a splitter and controller ...

  • BLAHBLAH1000shop أنشأ منشوراً،

    How do I make a drop shadow in a different direction?

    I'm making a shooter where you fly around the X/Y axis in a ship and obstacles are flying at you on the Z axis. In testing I noticed it's hard to judge the depth of the things coming at you so I wa...