Jimmyjules153
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Thanks for the answers, I’ve got the score modifier and score gadgets in and the score is displaying in the top right of the screen, but it doesn’t transition to the score screen at the end for som...
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Thanks @olit123, the dream has to be published and you need to pulse the ‘post score’ input on the score gadget at the time you want to record the score (e.g at the end of the level)
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Yeah if you decrease your grid size you can get it to do a straight line, for what you’re doing there though I’d recommend placing a single cylinder down, then switching to your tools menu and sele...
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It’s in the tweak menu for the painting :) I think it’s the third tab ?
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'@paulo-lameiras the dream I released is getting played by people and so are the levels within it so it at least looks like that’s worked :)
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From what I’ve seen it looks like you release it as ‘private’ which means people can only play it. Then from there there’s an option to turn it to ‘hidden’ in the settings button at the top right o...
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If you’ve got separate sculpt bits for each of the body parts like the puppet does, you can scope into the puppet while you’re holding another sculpt.So you would grab the head you want to use, and...
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If you release the dream and the sub levels as public and then hide the sub levels that works :)
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What David has suggested would defs work with some debugging - have you tried the signal manipulator too? It has some really cool properties about retaining signals that might be useful in this cas...
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Thanks Magnus but I want to use the procedural walk, it just doesn’t seem to play the walk correctly. When I record with the possession recorder it walks fine but when I play back the recording the...