TAPgiles
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Text Displayer resize handles should stay the same visual size
Other gizmos all stay the same visual size on the screen regardless of moving nearer them or scaling the gizmo. It's quite frustrating if you're working with a gizmo that has been scaled up a lot, ...
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Merged notification view should have the "new" yellow diamonds
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Quick snap camera bookmarks
Clicking on a bookmark could take us to it. Clicking on it again could take us back to where we were before clicking the bookmark. A setting for camera bookmarks to "cut" instead of transition. Wit...
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Flute - Part 2: Creating Your Own Realtime Pattern | TAPgiles Dreams Tutorial
https://youtu.be/HETP_P-xxrY A way of using a sound gadget to trigger different logic at specific times. Good for making custom maps for rhythm games, for example. Part 1: Reading Musical Notes - ...
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Flute - Part 1: Reading Musical Notes | TAPgiles Dreams Tutorial
How to read musical notes as they are played, to trigger effects. https://youtu.be/CZsdEOQ7k7Q Support the channel patreon.com/tapgilesDreams help and resources tapgiles.com
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Collection setting to hide title and/or description
Sometimes it's useful to be add normal text for the title to be able to customise it. Or to be able to have a description (good for searches), but not have it take over the view of the collection.
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Drag the edges of a collection
Ideally we could drag the edges of a collection to be easily adjust the positioning of stuff instead of being central, and have gaps so we can make sure it looks nice. Pretty much the same as a mic...
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Animation Tricks - Part 3: Possession | TAPgiles Dreams Tutorial
https://youtu.be/R6u-MJYcpLU The last in the animation tricks series. But subscribe for more videos on all sorts of topics... Performing, and trigger animations and poses using a controller to lay...
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Animation Tricks - Part 2: Variation | TAPgiles Dreams Tutorial
https://youtu.be/Q66jazuFPUw Adding variation to a looping animation in a thermo-efficient way.
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Animation Tricks - Part 1: Looping | TAPgiles Dreams Tutorial
Watch here! How to use looping timelines to use less gameplay thermo. TAP Tutorials are back!! (And with edited English subtitles, potentially with translations incoming.)