Zum Hauptinhalt gehen

Suche

  • Supposer

    There is a first-person character template Mm has made. You could just use that?

  • caseynato

    One way to achieve this is by scoping into the puppet logic, then open the controller sensor using L1+square. In that window there will be a camera tab, open the tab and set camera distance to 0. Now you need to open the window for the puppet by hovering over the puppet and again clicking L1+square, under the first tab you select the “face camera direction” button then in the physical properties tab you will click the “visible”.

    Like many things there are a number of ways to do this but this is the first I discovered.

Bitte melden Sie sich an, um einen Kommentar zu hinterlassen.