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Define a controllable 2D seesaw that a non-controllable character moves along on unless it falls off either end?

  • Supposer

    Another way of doing this is to add invisible walls on either side. Then, the puppet *cannot* move too far forward or backward; only side to side.

  • GDSage1983

    Yeah, I toyed with that idea as well but I was hoping there would be a neater way.

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