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How do i change the size of a freely moving object?

  • CLOUD1985

    Add a microchip beside the object then select the chip & the object and group them.

    Scope into the group and add one keyframe to the chip.
    Record the size change on the keyframe and use slow power up and down in the keyframe tweak menu to control the gradual size increase & decrease as you'd like.

    Doing it this way means the keyframe records positional data within the group rather than the whole scene.

    Let me know if it works for you

  • Magawaan

    Hi CLOUD1985, thank you for your answer!

    I tried to follow your suggestion and it's not quite what i wanted. The scoped in keyframe works fine if the object movement is steady and even if it's recorded by an animation recorder. But if i try this with a moveable object like a bouncy ball for example, the object keeps the current speed and orientation while shrinking (activated keyframe) and resumes normal behaviour towards gravity when the keyframe deactivates.

    That said, i learned some more things about animations. I'm still struggling when it comes down to decide in witch layer i should animate a puppet, use keyframes and make objects moveable or collidable. So thank you anyway :)

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