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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Any way to make a camera fade between cuts
0 Stimmen 1 Kommentar
How to freeze controller
0 Stimmen 5 Kommentare
The camera inside deluxe puppet, why?
0 Stimmen 2 Kommentare
How do I trigger an audio in the audio timeline to go off when someone approaches a triggered object?
0 Stimmen 3 Kommentare
What are the exact scene dimensions?
0 Stimmen 4 Kommentare
How do I get the imp sound I recorded to play in the audio timeline?
0 Stimmen 3 Kommentare
How do you save colors and finishes for matching objects
0 Stimmen 1 Kommentar
Is there a way to turn the walk/run animation off/on?
0 Stimmen 1 Kommentar
Problem with emmited object following the object that emitted it.
0 Stimmen 5 Kommentare
How do I keep my puppet from floating off the ground?
0 Stimmen 4 Kommentare
Do you see your own dream in the community jam?
0 Stimmen 4 Kommentare
Next tips video
0 Stimmen 2 Kommentare
Make 4 Collectable Shapes, and Unlock a Door?
0 Stimmen 2 Kommentare
How do I model non organicaly
0 Stimmen 3 Kommentare
Prevent timelines from activating in specific states?
0 Stimmen 1 Kommentar
Clamp value of slider so that it doesn’t start from 0?
0 Stimmen 2 Kommentare
How to scale object using logic after getting values from Tag?
0 Stimmen 4 Kommentare
Slow Motion
0 Stimmen 6 Kommentare
Lives and timer
0 Stimmen 1 Kommentar
How to make a car turn?
0 Stimmen 2 Kommentare
Isolate left and right input on left analogue
0 Stimmen 5 Kommentare
Dream with Multiple Levels Saving Best Practices.
0 Stimmen 4 Kommentare
Custom labels for collisions?
0 Stimmen 8 Kommentare
How Does Follow behavior Work?
0 Stimmen 2 Kommentare
How exactly does Gravity work?
0 Stimmen 2 Kommentare
End game not go to next scene
0 Stimmen 3 Kommentare
Retrieve an object that has been powered off
0 Stimmen 4 Kommentare
Tried to make a sound recording today but it just kept disappearing
0 Stimmen 5 Kommentare
dreamsurfing ,game scene??
0 Stimmen 3 Kommentare
How do I get a timeline to play when I want it to?
0 Stimmen 4 Kommentare