Jeebus__Price

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  • Live loading and unloading assets after the scene has already started.

    As of now, every asset you want to use in a scene needs to be there from the start. This quickly fills up you thermos even though you will not need the assets until later on. There may be a drop ...

  • How do I cancel an animation?

    I am making a combo system for my fighting game. I have it figured out on my main character and it works well, but I am having an issue with animating the enemy getting hit. I have created differen...