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Glue emitted objects to a structure

  • TAPgiles

    Hrm... it's not as easy as that I'm afraid. If the target doesn't move, you could simply turn off movable on the object when it hits (detect that with an impact sensor).

  • DEAD_SPACE_GAMER

    Try that :

    Put a tag to the target surface, and a follower into the emitted object. Put a triggerzone slightly above the surface and power the follower by that zone. Edit the followerstrenght as you need.

    You can ofcourse also use a impactsensor to turn the follower on.

    That way, maybe, it works...

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