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How do I destroy a sculpt when it falls into a trigger zone?

  • Alfinch

    Never mind, figured it out - health manager hooked into a destroyer on each sculpt, then a health modifier with a zone to remove all their health :)

  • Mm dev - Bogdan/Yann

    You could also set the trigger zone to detect tags.
    Then place a tag on each sculpt to power a destroyer gadget when it's detected.

    - yann

  • Alfinch

    Thanks Yann! That sounds a bit more elegant - I'll do that.

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