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How do I: Use the current direction of 1 object to rotate another?

  • Mm Bogdan & Matt

    Hi, you can use movement sensor's X/Y/Z Direction output, with the movement sensor in "Local Space". Stick the movement sensor on the body of the character. Wire that into the Look At Rotator's "Scene Space Direction" input.
    thanks
    Matt

  • Nins125

    To Matt

    Wow it worked, thanks.

    Must say I expected this function to be in the angle sensor, but I guess this makes sense too.

    Thanks again and I wish you luck with the other questions. ;)

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