How do I align my puppet with the puppet base?
Somewhere along the line, my puppet got away from the puppet base, and I've tried everything I can think of to bring it in line and level with the base with no success.
For example, if I try to resize the puppet in assembly mode, with the idea that maybe if I make it bigger its feet will reach the base, it doesn't work because the base moves away to stay the same distance from the puppet no matter how large I make the puppet.
If I scope in and try to resize it there, the puppet gets large enough to reach the base and the base stays where it is, but the puppet's proportions get hopelessly mangled -- that's whether or not I group the puppet while scoped in. This seems to me like a bug.
If I scope in and try to grab the puppet and move it toward the base, the puppet's pelvis refuses to move toward the base, and the rest of the puppet just twists around the pelvis -- again, whether the puppet is grouped or not. I've tried tweaking things like movability, etc., with no luck.
It seems like moving the base closer to the puppet should be an option, but if it is I haven't figured out how to do it.
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You have to grab it by the pelvis. That will move it wherever you want. That's why when you try to move the other parts it refuses to move the pelvis.
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Even when I grab it by the pelvis, the pelvis doesn't move.
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My puppet is just the basic puppet with some of the proportions stretched and some stuff added onto it, so I opened up a new basic puppet to test, and I'm able to move that one by grabbing the pelvis. But with my sculpted basic puppet it doesn't work: when I grab the pelvis, the pelvis just rotates, I can't move it anywhere.
The physical properties of my sculpted puppet (and its pelvis) are the same as the basic puppet, so what could be causing my puppet's pelvis not to move closer to the base? -
Try X-ray mode, you might be grabbing the sculpt that you put over the puppet instead of the puppet itself.
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Thank you, LiuTze! That worked!
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This post helped me alot, I agree it would be more intuitive to move the base when scoped in. Wish I'd come here first, wasted a couple of hours trying to figure it out myself.
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