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How do I make a sound effect loop while a ball is rolling?

  • mmdev1 - John & Luci

    Hi
    From an impact sensor there is a rolling output.

    Wire that into your sound.

    Also on the sound set it to looping,
    You can trim the sample on the first page by dragging the cutoff handles on the waveform.
    And then on the adsl extend the fall in and fall off slopes to be less steep.

    Hope this helps

    John

  • Mm Dev- Ed / Martin

    RE 2)
    A sound played by a bump / roll / scrape (via collision detector), or a character movement sound (walk, jump, land) can be set to be surface specific.

    First set Row Mapping ON in the last page of the sounds tweaks.
    Then open the sample mapper, you should see a list of available surfaces.
    These rows can be used to setup alternative sounds for different materials.

    To flag a sculpt as one of these materials, tweak it and in the last page (audio surface type) choose from one of the materials :)

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