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Tweak gravity of individual objects?

  • mmdev5 - Liam

    Hey,

    There's (currently) no per-object control over gravity strength. However, you could simulate this for now by attaching a downwards-facing mover to objects that you want to fall faster.

    Hope that helps :)

    - Liam

  • dr_murk

    That's what I thought the case might be, thanks Liam!

    What would be the equivalent to doubling the gravity? How does that math work out?

  • thecommonpeople

    I am trying to have a cube rotate via the controller and other objects attached via string to dangle off it and spin around - however, the cube gets dragged down by the other strung objects!

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