Scoreboard Option: Latest
Currently, one can only have a scoreboard set to highest or lowest, and once a high or low is reached, it stays on the scoreboard until it's bested.
It would be a neat feature to allow the players' scores on the scoreboard to fall and rise from their own performance.
This would create a more "live" scoreboard that would allow for comparison of combined performance across the playerbase, and even allow for score to be the "life" of the player.
I propose a new scoreboard type: latest. This would allow the score to be posted regardless of current score.
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Perhaps rather than creating a new scoreboard type, a more flexible approach would be to have the Score Gadget include extra options to read the current 'high-score' and overwrite it regardless of value.
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QuietlyWrong And there are even more wins to be had from an option to read the current high-score. For example, suppose that you've created an "Escape Room" game. After a player has solved it once, they're not really solving it when they play it again - they're speedrunning it - and it would be nice to be able to post "solve" times and "speedrun" times to different scoreboards. With an option to read a player's high score with the score modifier gadget, you could read their "solve" time, and if it exists, you could post the time for their current play through to the "speedrun" scoreboard. At present, the closest we can get to that way of separating high scores is to use a persistent variable - and that allows players to cheat by resetting their progress in the dream.
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Yeah, that's why I sneaked the idea in. ;)
It would be cool enough just to display the current high score somewhere by reading it from the net rather than having to use an extra variable and risk it being cleared.
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