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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

How do I change my puppets foot step sounds depending on what it's walking on
0 votes 6 comments
How do i rotate camera + object in cylinder?
0 votes 0 comments
How do I reverse a keyframe?
0 votes 3 comments
How do I keep things movable with the ball joint when scoped out?
0 votes 10 comments
How do I control how looseness is applied?
0 votes 6 comments
How do I connect the buttons of the controller to things?
0 votes 5 comments
How do I extract a logic element from a level and publish it as a standalone item?
0 votes 4 comments
How do I convert an analogue signal into a digital one? (logic)
0 votes 5 comments
Graceful level ending, with display and upload of high score
0 votes 3 comments
I deleted a creation (by mistake) Is it recuperable ?
0 votes 2 comments
How do I create a footstep visual while walking on certain areas?
0 votes 6 comments
Is the answer to any object/item appearing usually ‘emitter’?
0 votes 5 comments
Problem
0 votes 1 comment
Invisible walls possible? Clipping issues too
0 votes 6 comments
Did anyone manage to pick a key frame from a blend between two frames for a puppet
0 votes 10 comments
Scorboards and times
0 votes 3 comments
UI Movement
0 votes 1 comment
How do I make a good robot voice filter?
0 votes 3 comments
Create an action animation
0 votes 4 comments
Looking for collaborators for Puzzle Haven
0 votes 3 comments
How can I sculpt onto puppet without sculpting into puppet??
0 votes 4 comments
Camera drifts into character in Play mode
0 votes 2 comments
Ho do I make a ladder
0 votes 5 comments
is there a way to save a individual system in a level instead of the entire dream
0 votes 1 comment
How do I get my puppet to stand flat-footed?
0 votes 1 comment
Can you add twin stick controls to a puppet?
0 votes 1 comment
Setting variables from output.
0 votes 7 comments
How do I make grid movement in play mode
0 votes 1 comment
How do I display text when reading signs?
0 votes 3 comments
eliminate bobblehead effect on puppet
0 votes 3 comments