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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

how does Collaborations work for Dream map?
0 votes 4 comments
Is there a way to keep a 2d game in a TV screen object while it moves from falling,etc?
0 votes 5 comments
Audio: Monitoring Levels & Mastering/Finalizing
0 votes 2 comments
why can't i archive an element after i restored it from being a archive?
0 votes 3 comments
Paint flecks direction
0 votes 3 comments
Large map project - advice wanted
0 votes 3 comments
How do I: Make 2 grouped sculptures behave differently
0 votes 1 comment
How do I tell you what a great game this is?
0 votes 1 comment
How do I emit the number of objects in a variable?
0 votes 3 comments
Make clothing move
0 votes 2 comments
Want puppet to appear when triggered but animation becomes broken
0 votes 3 comments
How do I animate a hat that is scoped in to head to fall to floor?
0 votes 3 comments
player 2 camera
0 votes 3 comments
How do i work the listening for preview?
0 votes 1 comment
Adjust GrabPoint of a Group (or an individual Edit/sculpt)
0 votes 3 comments
Help with logic for a two way animated door?
0 votes 3 comments
PSA: Emojis
0 votes 5 comments
Limit of variables?
0 votes 3 comments
Change the name of a scoreboard without deleting all the score entries.
0 votes 2 comments
Hw to add image to published music track?
0 votes 5 comments
Max variable persistent
0 votes 5 comments
Puppet made hidden and now cant see its logic to edit it
0 votes 5 comments
Is there a way to anchor the grid in place?
0 votes 2 comments
Turning a Scene into an Element
0 votes 4 comments
need help with maths and health logic system
0 votes 3 comments
Sound to end on trigger
0 votes 3 comments
how do i make an object randomly pick a direction to move using a mover then with each impact causes it to randomly pick again....
0 votes 8 comments
how does a group with 2 objects work in a group has movable and 1 object had impact while the other doesnt?
0 votes 2 comments
Share creation with just one dreamer
0 votes 8 comments
How do I logic a 2D sidescrolling vehicle like bikes in trials?
0 votes 3 comments