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Logic chip "then" output which signals when all logic inside the chip has processed
1 vote 3 comments
Calculate "NOT" output and Calculator != options.
5 votes 1 comment
Camera blending in timelines
1 vote 2 comments
New connector
2 votes 2 comments
Microchips/Creations Colors
5 votes 2 comments
Bokeh Direction
1 vote 0 comments
Intro edit-mode tutorial shouldn't block people from making collections
3 votes 0 comments
shortcut to auto fit zone-gizmos (wireless-recv, trigger zone) to bounds
1 vote 5 comments
Adjustable camera shape!
3 votes 2 comments
Asset Compitition
0 votes 0 comments
Set wireless transmitter origin
2 votes 4 comments
Sharing creations to named accounts
3 votes 2 comments
We need an Option to turn a group of sculpts into 1 sculpt.
6 votes 3 comments
Adjustable grab point for emitters & other gadgets
3 votes 2 comments
Exclusive gate current active output value port
3 votes 1 comment
Emit at tag(s) for complex logic isolation with here scope (diagram included)
4 votes 3 comments
Multi-clone On-screen Count
8 votes 2 comments
Early Access Create Mode for new Gadgets/Tools
6 votes 3 comments
Visual indication a tweak menu will affect multiple objects
3 votes 1 comment
Iterate Tags in a loop
0 votes 2 comments
Destroyer, destroy multiple things using same scope / filtering options as zones and wireless.
3 votes 0 comments
Add new scope options to allow for detection in the same logic chip.
1 vote 1 comment
White noise for Instrument Oscillator
0 votes 2 comments
Another New fleck to paint with
3 votes 0 comments
New Fleck to paint with
2 votes 0 comments
Advanced Invisibility Tool
4 votes 0 comments
Corner Editor Tool
2 votes 0 comments
"Set as thumbnail" from photo mode from a creation you own
5 votes 0 comments
Record procedurally generated music notes
3 votes 0 comments
Sculpt output to detect whether a sculpt's flecks are rendered
3 votes 0 comments