Spirit-X
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Imagine a ship in space, it can move in any direction, regardless of where it may happen to be pointing. I'm working with that kind of thing. So yes I've got my X, Y and Z axis speeds, which togeth...
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Is there? I've been having a look at them and the closest I can find it the Movement Sensor. It's gives you where you're pointing and it tells you how fast you're moving, but not what overall direc...
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I mean that the axes the Look At Rotator rotates around are the world axes, not the object's local axes.You know that the other movers and rotators have the 'Local' option which you can turn on and...
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Ah good yeah, looks like they're figuring it out!
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This makes no difference. Have you tried getting two objects and doing this recently? For me it no longer works (since the update), I've been trying every day.
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I'm making a guided missile. It will emit little smoke paintings out the back very quickly to create a trail, then i want the trail to gently fade away (and expand a little as ultimatriple7 suggest...
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Nice idea, thanks.
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The tag is telling me how the object is rotating around it's own axes. Those axes are local to the object and move with it, as you say. I want to know how the object is rotating around the world ax...
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Thanks Andy. I was very careful to only press L2 when capturing, although to be honest, from the experimentation I've done, I really can't see that it makes any difference.You were right about the ...
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Ok, thanks all. Time to go and remind myself of the vector math I did 25 years ago in school!