cabelhigh
- Total activity 14
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 4
-
cabelhigh created a post,
Why can other people's private dreams be used in my own?
Seriously, why is this a thing? It makes no sense. I can't upload my level because it has a private dream somewhere in it, but theres no list to tell me what it is. Why can I even use someone else'...
-
cabelhigh created a post,
String interpolation?
Hey, is there any way to interpolate numbers into Strings? I.e. dynamically insert changing numbers into text boxes. I want to use the Active Port output to dynamically show what menu a user is on,...
-
cabelhigh commented,
I might be misunderstanding, but all you have go do is create another counter and increment it as well. Then, connect its 'counter finished' output to a NOT gate that connects to the power of the t...
-
cabelhigh created a post,
Editing sculpts in play mode
Hi all,I'm trying to figure out how I would create a game that incorporated Mining in some way. I've sculpted a large cube and then carved out the inside to resemble a cave. I want to have my puppe...
-
cabelhigh commented,
Does this still work? I could not get this to work in my build.
-
cabelhigh commented,
Thanks Catherine!! Will do! Messed around with precision mode last night and it works much better -- still not as precise as can be but better than the big chunks without it.
-
cabelhigh created a post,
Can I resize one percentage point at a time?
Title says it all. Tabbing through it with the d-pan isn't fine-grained enough for what I'm trying to make. Thanks!
-
cabelhigh created a post,
Two keyframes stops after blend
Hi all,This might just be because I'm an animation newbie, but I'm having trouble getting it keyframes to blend. I've got three on a timeline attached to a camera, trying to execute a Goldeneye 007...
-
cabelhigh commented,
'@Sumasshu, ooooh ok. Tried this last night and it worked! Thanks!!
-
cabelhigh created a post,
Turn One Signal into Multiple
Hi all,I've got a toggle microchip that's outputting a signal valued at 1 whenever my puppet is in a certain state, let's say standing. Right now, I've got about 15 wires going from that toggle out...