ServantOfTruth
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That worked. Thanks John!I would love to know why that worked though. Are keyframed positions relative to the group? And if an object is not grouped then it's relative to the scene?
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I was able to make it work by encapsuling a smaller sculpt in a hollow in the main sculpt. I did one on each corner and got the results I wanted. Thanks guys. Now to work on balancing the force app...
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Have you tried using a Gyroscope? If you power one on while the stick is not being moved it should produce the effect you seem to be trying to achieve.
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Almadiel, I hadn't considered that Dreams logic would be locked into a component per frame speed. Thanks. I'll try shortening my circuits and reducing redundancy to improve functionality.
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After some tests I've found my previous statement false. A signal does go from beginning to end in a single frame. Which means it's processing everything in-between each frame. I reread previous co...
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I don't know how to make the camera do that, though I have seen a couple published characters that seemed to have that functionality. Maybe do some searching? Unless someone camera savvy helps out....
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It may seem odd but consider using the Health gadget. It has almost everything you'd need built into it. An adjustable max value. Easy set up to add to or decrease it. An output for current value. ...
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Flash, you're correct in what I'm trying to do. Unfortunately, making the stage the primary moving object won't work for my project. Because of the visual filters I'm using, I want the avatar to mo...