Skn3--
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Skn3-- commented,
Kind of. You can can do cool stuff if you wire logic in series. Meaning you have basically one massive flow of interconnected logic like Christmas tree lights. The next chip only processing after t...
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Skn3-- created a post,
Ideas to super the Signal manipulator. New inputs, outputs & features
I have some suggestions for QOL features to make the signal manipulator more useful. All of this can be done in pure Dreams logic.But the same could be said for some of the features already present...
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Skn3-- created a post,
Change the wire type for the variable chip!
At the minute a variable can only store a single number. We can store 4 in total if we *overload* the per player values with a joiner. It becomes a bit cumbersome/heavy doing it this way. It would ...
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Skn3-- created a post,
Logic chip "then" output which signals when all logic inside the chip has processed
Could we get a new output on the logic chip. It will only product a signal when all of the descendants within have executed. Really useful for doing things where logic timing is important! We can d...
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Skn3-- created a post,
Calculate "NOT" output and Calculator != options.
Can we get a new NOT output on the caclulator please? So it outputs when the condition doesn't match! Quite simple really. More concise if/then/else logic! Saving a logic chip in the process too! C...
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Skn3-- commented,
Maybe they could add a "camera dolly" gadget which has more features for camera movement. One of which is being able to keyframe its position in timelines! The other features replacing most of the ...
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Skn3-- commented,
This needs to be implemented. There is just never a good enough fit to represent logic chip functionality. Id imagine the reason it hasn't been done is because once they do the chip name work aroun...
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Skn3-- commented,
Using logic cubes when you want to set up wireless data communication between those cubes. So you slap a wireless chip on a cube but then the wireless chip default zone seems to have no correlation...
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Skn3-- commented,
It would act just like any normal type of bounding box in 3D programs. The zone would grow big enough to encompass the entire shape, with the center point being the center of the zone. The orientat...
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Skn3-- created a post,
shortcut to auto fit zone-gizmos (wireless-recv, trigger zone) to bounds
It would super helpful if there was a contextual icon or gamepad shortcut to auto fit the gizmo for trigger-zone/wireless-recv to the center/bounds of the thing it belongs to. For example I attach ...