PassTheRizla
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PassTheRizla created a post,
Dreams as Plugin
Sony have a $2b investment in Epic, Epic make Unreal engine. Dreams as a plugin for "other" engines means the other engine provides the features that Dreams does not have like networking, executabl...
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PassTheRizla commented,
Simple use a negative number in a variable modifier set to Add. So a variable modifier set to add -1 would subtract 1 from the variable.
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PassTheRizla commented,
To be clear I know how to change the speed or pitch, What I am suggesting is noise as a oscillator. Using noise as the modulator is a synthesis technique, the above was just an example of how it co...
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PassTheRizla created a post,
White noise for Instrument Oscillator
A thing I do with spoken words or vocals is to play them at half speed, this losses some of the high frequencies, these can be replaced!? by using a Envelope follower to modulate it with noise. An ...
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PassTheRizla created a post,
Emitter Additions
A few additions that are all related so in a single suggestion, this maybe where Mm are taking emitters anyway. 1. Auto Bake & Save, a additional Input. When this input is triggered the item is emi...
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PassTheRizla commented,
I'd add that there is the notification system on the playstation which is underutilised , Currently it is used for OS update notifications & PSN Store sales & very little else.
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PassTheRizla created a post,
Selection Tool : Volume
Select objects that are within a volume. Like spraypaint is applied within a resizable volume, but used to select objects.
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PassTheRizla created a post,
Graphic ADSR
Any advice on creating a Graphic ADSR Envelope as seen in a sound gadget, so it would work the same way using grab points.I have tried a few physical ways like trapping puck shapes inside a cutout ...
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PassTheRizla commented,
Or signal generator instead of timers.
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PassTheRizla commented,
Remember.