SlimSoupy

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  • SlimSoupy commented,

    Try using ball joints and connect from the head to the eyeball. Then grab the middle ball joint itself and place that right in the middle of the eyeball. Now when you rotate the eye it should alway...

  • SlimSoupy commented,

    Any objects you make to add to a puppet, has it's own collision settings. It's worth checking in those object's properties to make sure collision is checked off, to avoid it affecting the puppet to...