TAPgiles
- Total activity 2133
- Last activity
- Member since
- Following 0 users
- Followed by 2 users
- Votes 322
- Subscriptions 775
-
Show links to dreams on imp quests requiring play of those dreams
For example, newcomers may have no idea where Art's Dream is or how to play it, or the older community events. "What's an All Hallows Dreams?" that kind of thing.
-
Indreams search within a players' creations
In-game, we can go to a player's my creations and search for stuff only by them. This would let us do the same on indreams. Currently the closest we have is to choose tags to filter things down... ...
-
Don't show gizmos for unselected, untweaked gadgets in a timeline
That doesn't happen for any gadget and any situation apart from a camera in a timeline. I've never really figured out why you'd ever *want* those gizmos to show to be honest. And why it wouldn't be...
-
Puppet Interface: Slope Walkability
(The name is a bit of a mouthful I grant you XD) We have a "walkable slope" setting on the puppet. So it must be figuring out the slope when trying to walk, things like that. But we don't have acce...
-
Show creation name on thumbnail, in the halls of fame
(for the winning popups)
-
Fleck icons
We can *sort of* make on-screen flat flecks using the painterly texture mode, while not being able to choose which of the specific fleck variants we want. But it would be cool to have these as simp...
-
Detail: Consider Min/Max Scale
We currently have "Consider Scale" for the detail level tool, helping us understand if a large sculpt has too low detail, or a small sculpt has too high detail. However, if you're using the same sc...
-
Moving a sound gadget into a slice mapper that has no room for more slices shouldn't delete the sound gadget
At the moment, the moved sound disappears as normal. So it would be easily missed that in fact no slices were moved in. If the player only notices later, they could have permanently lost the audio ...
-
Moving multiple selected sound gadgets into a slice mapper should work as expected
Whenever you move selected objects into some other object in Dreams, all the selected objects are moved. Apart from when moving a sound gadget into the slice mapper. (Which for those that don't kno...
-
Icons: primary/secondary imp
When using the moves, both controllers have their own imp. These could have different controls associated with them. So it would be useful to be able to refer to them with simple icons--both in you...