TAPgiles
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Yes you can import them. But for them to publish it as playable or remixable, you'll need to publish them as non-private I believe?
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Ah, you had the advanced rotator on "local space" which means as the object rotates, the rotator's axes will change with it. You don't want that, I think. Turn off "local space" and it seems to wor...
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Yeah, it is frustrating. Just a little point... As far as I know, it doesn't use the last calibrated angle or whatever; just the camera view. Like "left stick." What tests are you doing that indica...
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Heyooo~
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You can set the target position of a motor bolt. https://www.youtube.com/watch?v=qOTytPcEI48 Or set the speed of it.
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Sounds interesting, but I don't understand what the situation is you're describing. If a player wanted to find a particular version of a creation, they can see the version notes next to each thumbn...
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Very cool! Well done! You should post this in Tips & Tricks instead; "How Do I?" is meant to be for people looking for help and asking questions, so that other people can come here to help them. Ha...
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You should be in the credits still. Probably on the front page in the "by" list, if you're not in the active collabs list?
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Oh wow, I didn't know this was still such a problem. So are they stitching together 10 seconds of audio to make whole tracks?
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They haven't done any updates about gameplay or cutscenes as far as I know. It's funny, I'm not sure why the menus can't be 60fps for the PS4 too, to be honest. It's not that complex 😅