Decibel detector
It would be nice if there was an easy way to know a general range of acceptable volume for music and game sounds. For example, the music for a game I made was at an acceptable volume for me; however, it seems it is too loud for headphone users. I adjusted the music volume per feedback; however, I can barely hear the music now (I play dreams without headphones). I can easily add controls for volume into the game but I am hoping there is another way to know what the ideal volume is.
Note: I had the Dreamiverse menu volume settings maxed out and I usually have to raise the volume a little bit when I am watching streaming services so I am not sure why it is so loud for headphone users (unless they just use weird settings).
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Did you just have your TV turned down perhaps?
You can see the volume levels on mixer gadgets. And you can even see the EQ output of the audio for channels too.
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A good general tip is to import Mm's music or sound effects that are around the same intensity/volume you want for your game, and compare how loud it sounds.
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