How to adapt my character to specific staircase?
Hi, I'm making a game in which the character has to continuously climb a very long staircase, but I don’t manage to find an already made character with the right size or the right animation. When I climb the stairs, my character is always blocked or slowed down by the steps (although they are very clean and all have the same size), or he literally glides through them. How to make the staircase's crossing fluid?
I need to get a character that is perfectly suited to the staircase, because the majority of the game will be set up in this level. Any help? Do I have to start by finding the right legs' lengh for my character? Could the collision zone be problematic with steps?
Thanks in advance :)
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You should be able to adjust the step height in the puppet tweak menu.
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Regarding the problem of the puppet being blocked or slowed down by the stairs, the dimensions of the puppet's collision capsule are relevant here.
The height of the bottom of the collision capsule above the puppet base is the maximum riser height of a climbable staircase - if the risers of a staircase are too high, they will block the puppet, and the puppet will have to jump in order to climb the staircase.
The diameter of the collision capsule is the minimum tread depth of a climbable staircase - if the treads of a staircase are too shallow, the puppet physics system will see the staircase as a slide, and the puppet will need a high value for its walkable slope tweak in order to climb the staircase.
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