How do i make the ship movements like Vecta Majoris and Starwars level by gauffreman?
In those two dreams the camera follows the ship and turns with the ship yet the ship itself still is able to turn before the camera reacts giving it a smooth movement and not stuff like if you had the camera attached to the ship. Anyone know how to do this? I've tried many things but are unable to duplicate this affect.
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Try adding a tag out in front of the ship. On the object that contains the camera, add a look-at rotator that targets that tag.
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