Auto-run in 4 directions of the D-pad (top down game)
Basically, the movement of that old snake arcade game but without the grid based movement.
Right now, when I decide to move the player up or down from a left or right movement, the player then auto moves at an angle and cannot move in a straight line again. How do I prevent this from happening? Thanks
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If you're looking directly top-down it should just work with the dpad plugged into the "walk" input of the puppet interface. Not sure what you mean by it moving at an angle?
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