Puppet walking on a bit of air
After sculpting and slightly adjusting height and proportion of body parts, my deluxe puppet no longer collided with the ground when walking. Instead, there is a bit of space between the bottom of its feet and the ground which is not an issue with new deluxe puppets. I also noticed that the purplish puppet logic platform no longer is even with the bottom of its feet. Not sure how to fix without stretching and messing up all the sculpting work and animations.
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Fixed. What I ended up doing was changing default pose and just bent the knees and hips and got the feet to adjust to the floor but now the walking animation is severely lopsided because it affected running animation core pose. Not sure why but fixed.
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The feet have to touch the purple base for the walking animation to work.
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