Triggering a warning sound when it reaches low health
Hi, I'm making a shooter level but I got a bit of an issue. I want it when my puppet's health goes down to a number like 20 on the health modifier, it will trigger an audio warning sound I got. I got the warning sound and the health modifier set up, I just need to know how to trigger the audio when it reaches a number like 20.
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You can use a calculator set to less than, set B to 20 and wire the health modifier into A.
When A is less than B you get an output to sound the alarm. -
It worked! Thank you :)
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Great stuff, happy to help
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