First person puppet Crouch issue
I have made a fp puppet and using a key framed crouch position triggered by a controller button. The puppet crouches but the camera takes ages to catch up. Has anyone figured out a solution to this. 🍭
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Did you convert it from a regular puppet? Are you using a custom rig? Did you use Mm's template?
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I’ve noticed it does it in third person if you crouch it takes like 5 seconds for camera to catch up ?
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