What's the difference between Sky Hue Cycle in Sky Properties in Sun & Sky and Hue Cycle in Light and Colour in Grade & Effects?
In the tweak menu of a Sun & Sky gadget, the Sky Properties page has a Sky Hue Cycle property. In the tweak menu of a Grade & Effects gadget, the Light & Colour page has a Hue Cycle property.
Except for mapping the numbers 0 -> 360 to the hues in opposite orders - 0 Blue, 60 Magenta, 120 Red, 180 Yellow, 240 Green, 300 Cyan, 360 Blue for Sun & Sky, 0 Blue, 60 Cyan, 120 Green, 180 Yellow, 240 Red, 300 Magenta, 360 Blue for Grade & Effects - these tweaks appear to do exactly the same thing to the scene.
Is there any difference between what they do that I've missed?
-
My guess would be that the sky hue only affects the sky and it's emitted light, whereas the grade & effects hue affects the whole scene? So if you have a scene with lots of other light sources, like a cave or dungeon, the grade & effects is going to be what you want.
But I haven't tested this. Now you've got me curious. I'll have to check it out when I get home.
Andy
Please sign in to leave a comment.