Need help on a jrpg battle system
Does anyone know how i can make it so that if a player doesn’t have enough Skill points or health points that they can’t do the special attack they wanted?
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Have you got a way of tracking how many points they have? You could wire that into a calculator to see if it's < the target number, then put that through a NOT gate, so you get (current points) not < (required points).
Then use that in your logic to allow the special to activate. Maybe you'll need an AND gate; something like (R1 pressed) AND (current points not < required points) -> go the thing. -
Thanks, ill try that
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It works! Thanks for the help
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Awesome! ?
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