How do I scale a signal with the signal manipulator?
I've attached a motion sensor to an object, I've put the output of the general velocity output of the motion sensor to the input of a signal manipulator. Going into the signal manipulator and checking out the custom remapper, it seems like the signal goes from 0 to 64 ish. I want to scale the signal, so that the signal moves between 0 and 1, but when I pull the output limit thing on the remapper down to 1, the signal is not scaled, but the signal going over 1 will just clip (or not output).
Is there a way to scale the signal so that the entire dynamic range of it goes between 0 and 1, instead of 0 and 64? The volume of this synth I want to control seem to be limited to signals between 0 and 1, so having an output between 0 and 64 is kind of pointless. I guess I could use the smooth in and out, but that would just wash out the signal, and not get the details I'm after.
Any way to do this? I'd really love to know more about how the custom remapper works, it's a bit of a mystery at the moment.
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Nevermind, I think I figured it out. I turns out it was scaling, but the white waveform going in the background was just showing the original value. I had to set another blend mode, and it worked.
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