Set the health back to max
Hi!
After the player is dead, the player will be respawned after 3 sec. and the health needs to be set back to max. I have tried everything without any luck. I use a counter to subtract 1 from the health each 0.1 sec. And I try to set the max health using a variable or a value slider, but the problem is that they don't send a signal once. It happens as long they are connected.
So my question is:
How can I set the max health, so it only happens once? Not every frame.
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I think I can make it with Health Modifier and Health Manager. Just set the Modifier Type to Zone. And Modifier Mode to Continuous. ?
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