How do you grab then push or pull an object?
Anyone figured out a good way to get a character to be able to grab things and then push or pull depending on how the left stick is pressed? So far all I've got to work is a mover hooked up to a character sensor, only that way it just moves away from you automatically. Whereas I want to be able to actually push or pull it in different directions. I know the animations for it can be done with key frames but also can't figure out how to get your character to stick to the objects you're trying to move.
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You can blend animation togeather with keyframes.
So you could position the arms out like they are grabbing, when you pless the appropriate button. THEN, in the same button press activate a tag called "grab"
On the movable blocks have a chip that activates "follow" when it detects the "grab" tag
This should work but knowing dreams there's a gadget that actually does this directly on physics objects. (Maybe the force modifier)
I'll look next time i play dreams. -
Tried with mover, follower and force manipulator all of which just seem to either push the block away from the puppet or pull it closer and push the puppet along. I want to get it so the puppet grabs the block and then is able to move forwards or backwards whilst still holding the block. So also need the puppet to stick go the block while moving it.
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