Character animation starting at wrong location
Character animation of him climbing over a log will only start in the right location if that Is where he spawns in at the start of the level. If I place him anywhere else he will teleport to the spot he spawned in at and do the climb animation on midair. The timeline for the animation is surface snapped to the log but ran to the controller sensor in the character microchip. Thabk you very much for any help!!!
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I've been having this same problem, I'd love some ideas
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