Is there some way to prevent a platforming shadow from passing through objects?
Not sure if this is a bug or not, but I'm wondering if it is possible to prevent a "platforming shadow" from going through objects. I have an example of what I'm talking about in the attached screenshot.
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Hi Cubixphere, this is a bug we are aware of. The expected behavior is the shadow to not go through objects. Thank you nevertheless :)
Pablo -
(Love that level, by the way ;P)
I'm not that familiar with the "platforming shadow." But presumably its job is to just show a shadow directly below the character, to help the player know if they're falling onto another platform or missing it? For now, you could add a spot light above the character (grouped, to follow them). Make it super far above, so the shadow is more or less straight down (or not; play about with it how you like). So then you can get a soft lighting on the floor around the character's feet, and a more visible shadow below them. Not ideal, as it messes with the colours somewhat, but it might be okay for your use case.
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