How do make I fighting animations?
I am utilizing keyframes, control sensor, and a timeline. When I posses the puppet and press square, it only plays it once and does not play ever again. Any ideas how I can fix this?
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There's a public FPS rig that utilizes animation via keyframes you could stamp or remix to check out the logic on (I think it currently has a basket ball on the picture).
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Hi,
Make sure the timeline is set to play once, and you wire the "on end" output into the reset input.
Hope that helps
John -
hey Mm, seems like I might have messed up. Now, I did everything as you instructed, but for some reason it doesn't play anymore. My square output is wired to the timeline's power input, I am not sure why it wont play. .
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