How to kill puppet?
I want a puppet to disappear after the end of an animation.
So i took the "on end trigger" wire and connected it to the power button of the puppet. This turns the puppet on, but instead of turning the puppet off after the animation ends, it turns the puppet off instantly, even in edit mode.
How do I delete the puppet after the animation ends?
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are you trying to remove it completely? if so
snap a destroyer gadget onto the puppet. then wire that to be powered on. -
Hi,
Create a keyframe that is recorded turning the power of the puppet of.
Then tweak it to "keep changes"
Then wire that to the on end trigger of your animation.
John
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