How do I reverse a keyframe?
So that, for example, if I have a keyframe that, when triggered, makes an object move up, how can I reverse the keyframe so that the object starts in the up position and moves down when it's triggered?
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Put a "not" gadget between the signal coming in and the keyframe.
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Thank you Supposer....your answer here helped me solve an issue I spent 2 hours on. Cheers!
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Does this still work? I could not get this to work in my build.
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