Tips for level layout and design?
Want to try and have a system that will let me put together levels fairly efficiently. I was wondering about creating blocks like the media molecule dash level, eg set to a specific size of grid to make laying out a little simpler.
Any tips or tricks I should consider? I’ve a;ready noticed the grid isn’t always cooperative - eg trying to clone and connect objects they don’t always line up - I guess something about the centre of rotations etc but I can’t figure it out yet.
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With the grid, you dont want to change the source of the grid. Never move it. Only align things to it.
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